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Art Manager/Lead Art Owner (World of Tanks, PC)

Wargaming

Posted
NicosiaPay: ask the employerFull-time
View the original listingChecked 3 Nov 2026
English

Job Overview

We are looking for a Art Manager/Lead Art Owner to manage a team of 14 Art Owners supporting World of Tanks game production. This role combines people management, resource planning, production coordination, and process improvement to ensure the Art Owner's team operates effectively and the art pipeline runs smoothly.

Art Manager/Lead Art Owner will work closely with cross-functional stakeholders - Art Direction, Art Management, Production, Project Management, and Design. Art Manager/Lead Art Owner will oversee workload, balance scope against capacity, support delivery planning, grow team capability, and drive cross-functional alignment. This role requires a strong understanding of art production, excellent communication skills, and an openness to innovation, including AI-driven workflow improvements.

Reports to

Art Department Manager

What will you do?

Partner with production and art leadership on resource planning and proactively address bandwidth or staffing risks

Ensure clear priorities, ownership, and escalation paths for the Art Owner's team

Improve task handoff, delivery flow, and coordination across the Art Owner's function

Help Art Owner's team to identify and remove bottlenecks, mitigate risks, and ensure smooth art production delivery

Act as a key point of contact for cross-functional stakeholders - Producers, Art Directors, Art Managers, Project Managers, and Design

Strengthen stakeholder alignment, team collaboration, and communication transparency

Review and improve Art Owner's-related processes, workflows, and best practices

Drive innovation through smarter ways of working, including AI-enabled tools and automation where relevant

Lead a team of Art Owners

Conduct regular 1:1s, provide feedback, and manage performance through quarterly/annual goals and regular reviews

Monitor Art Owner's workload and utilization , balancing scope and capacity across the team

Coach and mentor the team in terms of their long-term skills development

What are we looking for?

3+ years of experience leading or managing teams of at least 6 people in game development, ideally in a AAA environment

Strong people management skills, including coaching, feedback, and performance reviews

Experience in resource management, workload balancing, and production planning

Proven ability to work closely with art teams and cross-functional stakeholders

Previous hands-on experience in 2D, 3D, or another relevant art discipline

Solid understanding of art production pipelines and delivery workflows

Experience improving processes in complex, multi-stakeholder environments

Strong communication , stakeholder management, and alignment skills

English skills (B2+), written and spoken

What additional skills will help you stand out?

Familiarity with AI tools, automation, and/or workflow innovation in game production

Work mode

This role is open in our offices in Nicosia, Belgrade, Vilnius, or Warsaw …

About the employer

Wargaming

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Job details

Pay
Pay: ask the employer
Town
Nicosia
Job type
Full-time
Field
Office and administration
Languages
English
Housing
Not stated
Experience
Not stated

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Location

Nicosia

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